Windows V1.0.2 & MacOS V1.0 Update
Terrarium Environment » Devlog
This update contains the following optimisations (Both Platforms);
- Baked lighting is now used on Windows
- Square light is used for room illumination
- All other light sources set to static
- Real-time global illumination disabled
- Performance improvements on Windows
- Texture sample re-import on MacOS to help with texture streaming
- Some items are rendered using Nanite on Windows
This update contains the following known issues;
Windows
- Light patches appear more prominently on some surfaces*
MacOS
- General performance drops when looking at environment items at distance / high density items such as foliage
- Items cannot be rendered using Nanite on MacOS platform
*Items in question also appear to have light patches on MacOS, however these are harder to notice compared to Windows
Files
Terrarium Windows V1.0.2 544 MB
Apr 09, 2023
Terrarium MacOS V1.0 414 MB
Apr 09, 2023
Get Terrarium Environment
Terrarium Environment
Role: Environment / Lead Designer
Status | Released |
Author | Jonathan Dexter Ogilvie - Games Designer |
Genre | Adventure |
Tags | 3D, Simple, Unreal Engine, vegetation |
More posts
- MacOS Release and Update NotesApr 09, 2023
- Version 1.0.1 Release NotesApr 09, 2023
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