Into the Light V3.0 Release and Updates
Into the Light Version 3.0 addresses the following issues:
- Fixed an issue for the first two stages of the game where assets would appear to float above ground level
- Partially fixed an issue relating to the end house asset de-spawning when the player enters it
This update also brings performance improvements:
- Improved frame rate stability in scenes where the player's view is extended
- Performed scripting improvements to raise the frame rate overall, this particularly helps when a large number of assets are present on screen
- Frame rate is 60FPS or higher for most of the game, with infrequent drops below 60FPS for a short time*
- Render distance adjustments
*Based on internal test system configuration (see main download page)
This version still contains some issues that will be addressed in Version 3.5:
- Assets in the third phase of the game appear to float above the ground
- The player's view can glitch when leaving the end house in the third phase
- Menu Resume button does not function correctly
Files
Into the Light V3.0 Windows.zip 208 MB
Aug 07, 2022
Into The Light V3.0 MacOS.zip 209 MB
Aug 07, 2022
Get [Collaborative Project] Into The Light
[Collaborative Project] Into The Light
Role: Environment Designer and Game Manager Designer
Status | Released |
Author | Jonathan Dexter Ogilvie - Games Designer |
Genre | Simulation |
Tags | 3D, echo, First-Person, light, location, Singleplayer, Victorian, village, Walking simulator |
More posts
- Into the Light V3.5 Update NotesAug 09, 2022
- Into the Light for MacOS Released!Aug 05, 2022
- Into The Light V2.5 Released!Mar 05, 2022
- Into The Light Final Release!Feb 08, 2021
- Version 1.6 Released!Feb 06, 2021
- Version 1.5 Released!Feb 05, 2021
- Known BugsFeb 04, 2021
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